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Post by ziegenzottel on Jan 5, 2014 21:30:01 GMT
I would love to see a list of features you (the devs) have already collected on your todo-list for Glean 2 and which of the stuff is planned to be released in Version 0.X.X And - knowing your names would be nice, too
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Post by zupergames on Jan 6, 2014 11:34:26 GMT
We are two devs, actually one developer (me) and one artist/game designer/story writer (Leguma). A bit about me: my name is Manuel (okaybmd on Kongregate and other sites) and I am the owner of ZuperGames. I am a game developer and designer, and I really, really love making games
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Post by leguma on Jan 6, 2014 11:53:58 GMT
This sort of request is a very double edged sword. On one hand, it makes things better because players know we are aware of issues and will be sorting them out. On the other hand, what we would ideally like to do and what ends up getting done are two totally different things.
A few days ago we had several (I think a total of 5) conversations about how to deal with "the viscera problem". We ended up discussing many different possible solutions,with all the things they fixed and all the problems they could lead to and all the things that might need redoing because of them. Ultimately even the current plan might need changing or tweaking once we put it in and actually test it.
All that having been said, I am going to start a different thread with our current to-do plans in a very general form.
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